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by revelation
3408 days ago
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we instead use features read from the game’s memory
on each frame, consisting of each player’s position, velocity,
and action state, along with several other values So it's cheating, presumably knowing the opponents action before the animation even starts to play. |
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But this is what a top player (who regularly beats both of the players tested in the study) looks like playing against a hand-coded bot:
https://www.youtube.com/watch?v=9qWHM8DNdr8
and this is what the humans eventually learned to do:
https://www.youtube.com/watch?v=be8UDlVuAl8
Even if you add reaction time, a big part of Smash skill for humans comprises accurately manipulating the analog stick. The computer can just declare any angle it wants; you're not having a fair competition until you build a robot thumb that manipulates a joystick the way humans do, IMO. Otherwise a character like Pikachu can recover perfectly every time.