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by stagbeetle
3399 days ago
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> You're wildly swinging between advantageous and not. What? > The ground rules must be clear: you get the screenshots and keyboard input in every frame, as a normal player. Perhaps if you want to start from flawed assumptions/ want to create an AI that's tweak-able to appear as human. Which would be pretty useful and practical for other applications, but not competitive play. We could go on and on about digital vs. analog, but digital is good enough for your argument and doesn't require you to spend enormous resources on a trivial pursuit. This going in the direction of nonsensical handicaps. You don't give AlphaGo stamina parameters that artificially slow down processing speed. You give it all the tools it needs to beat a human player. |
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Okay, why not allow an NPC to just mess with the human player's actions then (blocking or delaying button clicks, for instance)? Surely, that falls into "all the tools", no?
IMO, the way you went about things isn't particularly compelling—your human opponents don't have white-box access to game internals, and if they did, guess what? They'd play better too.
So I agree with the GP: this is just playing games.