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by TheCartographer
3610 days ago
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Professional GIS user here. Most of my high resolution terrain models are well within the capacity of even a modest GPU to load into WebGL and run on a browser without breaking a sweat. Terrain models are static by nature and don't require a lot of horsepower once they are loaded. The struggle comes in reading the data from storage, where several minutes can be spent loading in a single high resolution raster for analysis/display. When I built my own PC this year, I splurged on an M.2 SSD for the OS and my main data store. Best decision I ever made for my workflow - huge 3D scenes that formerly took minutes to load on a spinning platter now pop up in seconds. This thing would probably be the bees knees for what I do. Shame it starts at $10k (and that it's AMD so no CUDA, so no way to justify it at work for "data science" :-/). |
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