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by fatjonny
5975 days ago
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My guess is that not very many people are talking about it because with Flash 10.1 Adobe added support for multi-touch. Once Flash becomes available on a lot of devices that support multi-touch, you will probably see developers adding proper support to their games. If a mouse is present, use it. If multi-touch is supported, use it. And so on. Granted, the current support has problems in some browsers and on some operating systems, but that will (most likely) only get better as long as the multi-touch input information is available through the browser. Some more information on multi-touch support:
http://theflashblog.com/?p=1678 |
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This helps for Flash on these devices IF the developers build in support for them, but that defeats the original purpose which is to give users the ability to interact with the current content on the web the way it currently exists.
Adding support for mulitouch in Flash does not solve the issue of keyboard input having prevalence in Flash-based games and web applications. Nor does it touch the issue of the many that currently track mouse movements. Sure, developers could all rewrite their games and applications to support this feature in the future, but that is hardly a solution to the present issue.