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by moe 5976 days ago
I think you're missing the point a bit here.

Upgrading an existing flash-game to multi-touch is much less work than re-implementing the entire game again in ObjC.

We want Flash on all devices (including apple stuff) not because we like Flash so much, but rather because it is the only platform that enables 'build once, run everywhere'.

The situation we will have very soon is that developers are forced to maintain one version for apple devices and a flash version for all others. That already is an improvement over the current reality of needing a native port for each individual platform; but naturally it'd be best to have one and only one target.

Just put yourself into the shoes of a mobile developer. With a flash impl of your $game you will reach 90% of the audience. A second impl will be needed to reach the remaining 10%. Would you bother with that second impl?