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by bovermyer
3878 days ago
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This reminds me again of a problem I'm seeing on the Web. Every time a social network springs up, it seeks to "connect users" and "build communities." And every time it reaches critical mass, it tries to use its users as a product to be sold to advertisers. The only exception is Wikipedia, which the author of this article brings up, but as Wikipedia is more of a collaborative content platform than a social network I'll just relegate that to a tangential concern. Is it not possible to create a social network where the product is the social network? Perhaps not. App.net attempted this, and wasn't able to generate enough money to both keep the lights on and pay its employees. As someone who once founded a company that published game books, I'm acutely aware of the fact that people are rarely willing to buy content in this age of free information. So what, then, would make them willing to pay to be a part of a social network? |
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That is, make it free for every user until that user reaches a certain level of influence. That way, you can grow without charging anything and then charge those who a) value it the most and b) have the money & reason to pay to sustain their influence.
Why can't Twitter create a pricing model for everyone with over 1m followers?
Why can't Facebook keep its service free for consumers but charge organizations?
The massive power of huge social followings (organic reach--without ads) is worth so much but valued at ZERO by social networks. I think it's a huge missed opportunity that is resulting in diminished value for everyone.