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by smacktoward
3878 days ago
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> what, then, would make them willing to pay to be a part of a social network? At minimum it has to be free to get started, with the payment happening later as an add-on or up-sell. App.net put the payment up front, you couldn't use it until you paid, with the (predictable) result that nobody used it. The model to look at is probably the tawdry world of "free-to-play" gaming on mobile, sadly. |
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