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by genericuser 3983 days ago
Hero's Quest was the original name, the EGA version of the first one was released under. Due to Sierra not trademarking it, the name had to be changed to Quest for Glory. 1 and 2 are still some of my favorite games of all time, if you haven't played the VGA port of 2 that was done by agd interactive I strongly recommend it.
1 comments

Quest for Glory 4 was always my favorite of the series. I loved the darkness and lore of Mordavia, and had a huge crush on Katrina. 2 was the first one I played, but most of my memories of it involve dying, getting lost, and was there some time-based mechanism in that game? I feel like some of my failures were based on not getting to certain places by a certain time... I was only 10 years old, and some of those puzzles were pretty difficult.

I haven't replayed any of them since around the time 5 was released. I am definitely going to have to look up that remake.

4 was awesome but I just experienced way too much grief from it crashing, hanging, and otherwise being the buggiest game I had played at the time to consider it my favorite. Later when I revisited after finding a QFG Anthology CD in a bargain bin it handled the increased CPU speed of the day even worse than the other games and would crash almost every time I left the cave at the beginning.

I do remember loving it enough the originally to put up with all the bugs and play through it. I should probably get the gog versions and try them as those are I assume the best copies available.

I loved QfG2. I even hand-made a map of the entire city and labelled where everything was. It made traversing the mirror city a lot easier. I also got really really quick at typing "ask about".

Fun game. That "Suleiman" answer later in the game was total bullshit though. I only learned that through one of those red-cellophane sierra hint books and never could figure out how you were supposed to know that.

It's been a long time, but I think the time-based things might have just been a day/night cycle?

Oh man, I never had one of the red text hintbooks, but I do remember paying my parents back out of my allowance to call the 1-900 hint line a few times.

It's amazing some of the things that don't exist anymore in this modern world of internet and gamefaqs.