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by tacos
3994 days ago
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I'm not sure how an article about Trip Hawkins could possibly take this tone. Trip's approach to business is legendarily eccentric/arsty/wacky -- for better and for worse. A business mastermind he was not. A man with a clear vision for "Electronic Arts the Game Company" in 1982? No way. For starters, it was not yet called Electronic Arts. And secondarily, it did not author much (if any) game software for years. For sake of brevity I will quote this gem from the back of the Deluxe Paint II manual, published in 1987: "About our company: We're an association of electronic artists who share a common goal. We want to fulfill the potential of personal computing. That's a tall order. But with enough imagination and enthusiasm, we think there's a good chance for success. Our products, like this one, are evidence of our intent. If you'd like a product brochure, send $1.00 and a self-addressed, stamped envelope to: Electronic Arts Catalog Request, 1820 Gateway Drive, San Mateo, CA 94404." That is truly delightful and a great reminder of the tone of the early Valley. It is also a sign of weak management, lack of vision, and in many ways a cry for help coming from a five year-old company. |
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I agree that Hawkins wasn't a great businessman, but I think you're a bit off on both how quickly EA became EA and how invested they were in entertainment software from the start.