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by tacos
3994 days ago
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Those were published (not written in house) and not even exclusively published -- often USA only. EA shifted its razor focus to games much later, in the process alienating many of their core engineers who were all about the "making tools for Electronic Artists" mission. Pretending this was some grande vision from day one misses the most interesting part of the story, and arguably the exact moment EA "lost their soul." (Hate that phrase, but I'll play it since the author used it.) |
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As a teenager with a c64, the EA brand meant "really interesting games that were worth buying for, which was good because their copy protection was really tough". And reading the album-styled packages with their moody photographs of game devs trying to look like rockstars along with the vision statement ads about how Games Are Art, and Game-Makers Are Artists? Hell, whether or not Games Are Art is argument still being had today.