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Till now, I have seen about 10 different planets, from various trailers and presentations. Clearly the game doesn't have 18*10^18 unique planets, since this is impossible. The problem this game has is, does it have enough variance in its planet generation, so that the average player will not notice a pattern. The planets I have seen all looked mostly the same, with slightly different color schemes and animals made from generic pre-built parts. Unless the devs are only showing a couple of percent of the game, getting the 10 random samples from the game, all of which show a very similar planet is almost impossible. |
I don't argue there exists a tremendous number of configurations but I don't think they are not substantive enough to make a difference. Look at Spore if you want a case in point.
The hype train is very strong with this game because the media loves a good indie darling. I'm not convinced yet but have high hopes!