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by katelynsills 3992 days ago
It sounds like you're saying, "Programming was offered to them, but they didn't take it, so apparently they didn't want it."

But what was "programming"? Was it a skill/profession, or a lifestyle that was being offered to the women? I think it's often seen as a lifestyle - i.e. programmers only eat pizza and wear hackathon t-shirts and spend their free time playing video games. Of course this is wildly inaccurate. Good programmers need to only have knowledge and an interest and ability to learn more - what you eat, wear, and enjoy as a hobby shouldn't matter. But if you go to someone and ask if she wants to give up her own lifestyle and own interests to become a "programmer", she's going to say no.

I suspect that so many people enjoy the stereotypical activities that they're unable to separate out the programming lifestyle from the actual skills necessary.

2 comments

I always think back to my uni days where the maths department had several specific scholarships/ bursaries/ prizes for female students as part of a drive to increase gender equality. We probably had around 30% girls in my year? There were other, softer elements to the strategy and overall I reckon it was working, personally. That kind of push is probably how you start to improve demographics.

(Side note: I was however, endlessly amused that the psych course which had 2 guys and ~120 girls had no such concerns about equality...)

And why do you think this stereotypical lifestyle is supposedly more appealing to men than women?
Sorry, I'm having a hard time figuring out what your question is getting at.

Are you saying that the stereotypical programming lifestyle is equally appealing to men and women? Just looking at video games, I don't think that's the case. For instance, I recently started playing Dragon Age Origins, and playing as a female Gray Warden, I kept getting repeated comments from NPCs saying "Really? A female Gray Warden. Wouldn't expect that", and so forth. Why would a woman choose to make a video game that is continuously surprised that she exists? I really enjoyed the game, but it's honestly the stuff like that that tells you in subtle ways that you're not welcome.

You might be conflating the game telling you the player that you are not welcome, and the game universe telling your character that a female Gray Warden is unusual/unconventional, maybe even offensive to the game universe's (NPCs) sensibilities.

Dragon Age Origins is a medieval fantasy setting, right? I guess that they were more concerned with creating a setting that was more in line with our view of an European medieval age-inspired fantasy setting, as opposed to some parallel universe where men and women are equally represented in fighting classes/hero roles.

I haven't played a Dragon Age game so I might be missing something/getting something wrong.

As a side-note, the "a woman to do a man's job, really?" is a common revenge/I'll-show-them trope used to build up to a pay-off involving proving those people wrong. Or just telling them off immediately, but that is a less satisfying variation.

That's definitely a valid point, but there's two things that make me disagree. First, if you look at the game with the perspective of making the game enjoyable to women, you wouldn't put in mild sexism similar to that which already annoys them in real life, especially if it often comes from friendly characters that you can't trounce in response. :) Video games are supposed to be fun! So, from that I assume that Dragon Age Origins wasn't made with women in mind as the audience, or if it was, they didn't do it very enjoyably.

Secondly, I think attributing the mild sexism in the game to intentional world-building is a bit of a stretch, considering that the main religious figure in the game is a warrior woman prophet. I don't think women warriors would be such a surprise in that world! It's more likely that it's just something that came from our current society that got mapped onto the game because the creators didn't think about it. It's unfortunate, because with such an interesting mythology, you could do some really novel cultural things in that world.

Anyways, I've gotten off topic, but I do think there are characteristics that make it easier to blend into the programmer lifestyle (such as video games) and characteristics that make it harder (such as liking fashion) and all of those characteristics contribute to the person's choice of whether to become a programmer, especially since programming is more of an all-consuming occupation than most. And, these characteristics are not equally shared between men and women.