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by katelynsills 3992 days ago
Sorry, I'm having a hard time figuring out what your question is getting at.

Are you saying that the stereotypical programming lifestyle is equally appealing to men and women? Just looking at video games, I don't think that's the case. For instance, I recently started playing Dragon Age Origins, and playing as a female Gray Warden, I kept getting repeated comments from NPCs saying "Really? A female Gray Warden. Wouldn't expect that", and so forth. Why would a woman choose to make a video game that is continuously surprised that she exists? I really enjoyed the game, but it's honestly the stuff like that that tells you in subtle ways that you're not welcome.

1 comments

You might be conflating the game telling you the player that you are not welcome, and the game universe telling your character that a female Gray Warden is unusual/unconventional, maybe even offensive to the game universe's (NPCs) sensibilities.

Dragon Age Origins is a medieval fantasy setting, right? I guess that they were more concerned with creating a setting that was more in line with our view of an European medieval age-inspired fantasy setting, as opposed to some parallel universe where men and women are equally represented in fighting classes/hero roles.

I haven't played a Dragon Age game so I might be missing something/getting something wrong.

As a side-note, the "a woman to do a man's job, really?" is a common revenge/I'll-show-them trope used to build up to a pay-off involving proving those people wrong. Or just telling them off immediately, but that is a less satisfying variation.

That's definitely a valid point, but there's two things that make me disagree. First, if you look at the game with the perspective of making the game enjoyable to women, you wouldn't put in mild sexism similar to that which already annoys them in real life, especially if it often comes from friendly characters that you can't trounce in response. :) Video games are supposed to be fun! So, from that I assume that Dragon Age Origins wasn't made with women in mind as the audience, or if it was, they didn't do it very enjoyably.

Secondly, I think attributing the mild sexism in the game to intentional world-building is a bit of a stretch, considering that the main religious figure in the game is a warrior woman prophet. I don't think women warriors would be such a surprise in that world! It's more likely that it's just something that came from our current society that got mapped onto the game because the creators didn't think about it. It's unfortunate, because with such an interesting mythology, you could do some really novel cultural things in that world.

Anyways, I've gotten off topic, but I do think there are characteristics that make it easier to blend into the programmer lifestyle (such as video games) and characteristics that make it harder (such as liking fashion) and all of those characteristics contribute to the person's choice of whether to become a programmer, especially since programming is more of an all-consuming occupation than most. And, these characteristics are not equally shared between men and women.