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by matthewmacleod
4003 days ago
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It's really not indefensible, and you're sort of minimising a valid viewpoint that I wish more developers took on board. User experience is important. Dismissing that aspect as "animations [that] aren't as nice" misses an important point - things like animation, consistency with the host system, integration with platform features and so on are really very important to the quality of an app. Technical capability is also important, obviously. It's why I use Firefox and when building web projects on the Mac - best feature set. But I use Safari instead for day-to-day browsing, because of things like better scrolling and zooming, and better integration with platform services. I do think the way a product looks and works is important, and developers who dismiss that are why we have so many awful UIs out in public. |
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I agree user experience is important, but experience is so much more than simple aesthetics.
I'm not saying they're totally unimportant, which is why I included the qualifying clause about "undue hardship", but I have no respect for users that will put themselves at a functional disadvantage so that their experience can be "prettier" (aka "more native"). These people have their subculture, called "Apple", and frankly, I want as little to do with it as possible. Prioritizing glitz above function shows serious problems in critical thinking.
If we can make an application look better, cool, we should add that to the list somewhere. I'm not opposed to that. I strongly disagree that this should be anywhere near the primary criterion used to judge an application's value.