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by jmartinpetersen
4193 days ago
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It is an amazing article. The "fluff" prose is well written and the visualizations are awesome. Kudos. An honest question, though, is maze generation generally useful? Other than for generating mazes and dungeons, obviously, not that isn't a worthy goal in and of it self. |
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Here is an approach in Python albeit not as interactive as the mentioned article: http://pixelenvy.ca/wa/ca_cave.html
In case people didn't recognize, the author of the articel is also the author of this book which is for free (kudos!) on the interwebs and can be bought as a eBook. http://gameprogrammingpatterns.com/