I wonder what they could have done differently? They sure licensed enough IP to create Star Wars, Rio, etc variants. They tried expanding into freemium racing games. I wonder if there was a way forward for them that they missed?
Angry Birds had excellent design (Visually), something that has made both Rovio and King stand out.
I think Rovio just tried to monetize (and merchandize) too hard, in a way not fitting the mobile model. They should have tried to focus on growing horizontally and making the Rovio brand bigger than the Angry Birds brand.
Probably they just grew too much. The Angry Birds franchise does well for itself, but there's a finite number of employees you can support off of a handful of good mobile games.
Still, thankful they made Amazing Alex. The Incredible Machine needed a re-make, and theirs is great.
I think Rovio just tried to monetize (and merchandize) too hard, in a way not fitting the mobile model. They should have tried to focus on growing horizontally and making the Rovio brand bigger than the Angry Birds brand.