Much for the same reason I like Filedings REST thesis (see other comment in this thread): the reasoning that goes into it. The "types" have since been "debunked" -- but IMNHO that sort of misses the point: that he has an interesting way of looking at what makes a game fun, and how things like lack of automapping can stimulate player communication.
http://mud.co.uk/richard/hcds.htm
Much for the same reason I like Filedings REST thesis (see other comment in this thread): the reasoning that goes into it. The "types" have since been "debunked" -- but IMNHO that sort of misses the point: that he has an interesting way of looking at what makes a game fun, and how things like lack of automapping can stimulate player communication.