Hacker News new | ask | show | jobs
by graememcc 4217 days ago
> The simulation work is also really impressive -- and a lot of work.

The simulation is from my own micropolisJS (http://micropolisjs.graememcc.co.uk and https://github.com/graememcc/micropolisJS) just stripped of the GPL License headers and attribution.

micropolisJS in turn is a port of Micropolis, the open-source release of Sim City 1989 for One Laptop Per Child.

Edit: edited the link. You'd think I should get links to my own site correct!

4 comments

You should mark up his repository, either add an issue or whatnot, noting that the code is missing your GPL license.
Is that compliant with your license?
I think, when he is the author, than he can decide which licence to use. There are many examples (like MySQL) where double licensing is used. The original author can decide, which licence he finds appropriate.
The author of micropolisJS is not the author of 3D City. In this case, 3D City needs to be licensed under the GPL, and I believe 3D City needs to include the copyright details for the original port.

In addition, micropolisJS has additional terms added to the GPL [0], which are clearly linked to from the top of every source file in micropolisJS [1], which need to be distributed with 3D City.

[0] http://micropolisjs.graememcc.co.uk/LICENSE

[1] https://github.com/graememcc/micropolisJS/blob/master/js/Blo...

They're all derived from the original source code of SimCity from Maxis, that I ported to Unix for DUX Software starting in 1991 (see http://art.net/~hopkins/Don/hyperlook/SimCity.README and http://art.net/~hopkins/Don/simcity/simcity-announcement.htm... ), and which was donated by EA to the OLPC project under a modified version of the GPL V3 license, with the condition that the name "SimCity" only be used for versions of the game that have been reviewed and approved by EA QA:

https://code.google.com/p/micropolis/wiki/License

This is from section 2.1 of contract between EA and OLPC:

http://donhopkins.com/home/micropolis/olpc-ea-contract.pdf

2.1 Modification. EA hereby grants to OLPC a non-exclusive, non-transferable, non-sub licensable, non-assignable, revocable right and license to modify the Original SimCity as provided by EA for the sole purpose of producing a version of the Original SimCity for distribution on laptops provided through the OLPC Program pursuant to the specifications set forth in Exhibit A ("OLPC SimCity"). All right, title and interest in OLPC SimCity and any interim modifications shall belong solely to EA. OLPC SimCity, and any subsequent versions, will not be distributed by OLPC unless the software meets the requirements set forth in Exhibit A. For the avoidance of doubt, nothing contained in this Agreement shall be deemed to limit or restrict EA’s right to use, modify, sell, distribute or license the Original SimCity in any other manner as EA so desires.

EXHIBIT A  Territory: Worldwide

Original SimCity Code: Title: SimCity (published in or about 1990)

Format: Unix Platform

Deliverable Items: EA will deliver to OLPC the following materials on or shortly after the Effective Date:

1. Source code for the Unix port version of the Original SimCity.

2. Any EA Documentation that EA deems necessary.

General Software Requirements: OLPC agrees that the OLPC SimCity will not be approved by EA for distribution under Section 2.2 of this Agreement, until the OLPC SimCity meets the following general software requirements:

1. EA’s QA team is unable to crash the game in sixteen (16) man-hours of play-time.

2. EA’s QA team is unable to find images/language that is deemed inappropriate to achieve an “E” rating by the ESRB standard.

3. No use of any EA Trademarks that would reflect negatively upon the established reputation of EA.

4. Add copyright/license information to each source file to reflect the proper licensing. Specific Software Requirements: OLPC agrees that the OLPC SimCity will not be approved by EA for distribution under Section 2.2 of this Agreement, until the OLPC SimCity meets the following specific software requirements

1. The Air Crash Disaster is removed from the game.

2. EA approved splash screen is shown before the start of the game.

3. Simplify the Main Menu with EA provided GUI elements.

4. All text in the game must be legible.

5. Game audio must work.

6. Remove all attempted multi-player features.

7. SimCity Should be properly integrated to the XO’s GUI

8. Code for the EA approved splash screen is not included in the source code to be distributed with the OLPC SimCity executable.

I found your 2D version much easier and more fun to play. Wasted about an hour outright whereas I was over with 3D City in 5 minutes, approximately.
If he is not the same author, then you are right. One statement from an other poster suggested, that he is.

The original author would have the right to add new alternative license conditions as he wishes to.

Maybe the author of 3D City should say something about it.

Edit: Now I saw, what you mean. MicropolisJS seems to be an alteration of the GPL'ed Micropolis of an other author. And the owner of MicropolisJS stripped the GPL license from it to use it in the other project (btw. why?). I am no lawyer, but it really looks to me as a violation of the GPL, at least without permission of the first author.

The author of MicropolisJS is not the author of the ThreeJS SimCity clone that is the top of this HW story.
It's not a clone, it's derived from the original SimCity source code, which EA licensed under GPL V3 with the added condition that it should not be called "SimCity" without EA's approval. So it's important that all versions of the code include that license and the required provisions.

http://donhopkins.com/home/micropolis/olpc-ea-contract.pdf

https://code.google.com/p/micropolis/wiki/License

2.1 Modification. EA hereby grants to OLPC a non-exclusive, non-transferable, non-sub licensable, non-assignable, revocable right and license to modify the Original SimCity as provided by EA for the sole purpose of producing a version of the Original SimCity for distribution on laptops provided through the OLPC Program pursuant to the specifications set forth in Exhibit A ("OLPC SimCity"). All right, title and interest in OLPC SimCity and any interim modifications shall belong solely to EA. OLPC SimCity, and any subsequent versions, will not be distributed by OLPC unless the software meets the requirements set forth in Exhibit A. For the avoidance of doubt, nothing contained in this Agreement shall be deemed to limit or restrict EA’s right to use, modify, sell, distribute or license the Original SimCity in any other manner as EA so desires.

And on a completely unrelated topic:

Q: How do you know there's an elephant hiding under your bed?

A: Your face is pressed up against the ceiling!

It's his own work. He does not be to be compliant with anything.
It isn't his own work apparently, he copied the simulation and removed the GPL license statement.
It is his own work apparently.

`The simulation is from my own micropolisJS (http://micropolisjs.graememcc.co.uk and https://github.com/graememcc/micropolisJS) just stripped of the GPL License headers and attribution.`

It's not the same guy. He does give credit in the README, but still wrongfully stripped out the license information.

https://github.com/lo-th/3d.city/blob/gh-pages/README.md

"Start with the excelent port of Micropolis by graememcc"

It is not necessary, that it is the same guy. When graememcc adds a new license to his own work, than he can do it and an other person can use this license with agreement of the first author.

UPDATE: As much I see now, it seems that graememcc did not consent in using his work with altered license. So it is a violation.

All the source code is available, and the previous work is cited, so how is this a violation of the license?
That is not the same person as the one who made the 3D.CITY game.
My phone is too small -- how many pixels do I need in order for your mJS to render?
looks like lo-th updated the license for you :)