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by tinco
4226 days ago
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Glad to see the scene is still alive and well. Back when it was picking up I made a Ruby client to one of the server based BWAPI clients, I built a really neat Ruby API to it too. Unfortunately I invested so much time at that point the actual 'AI' I made just 6-pooled the opponent, in just 44 lines though[1]! Lately the release of mruby made me think maybe I should try again :) (mruby seriously reduces the amount of effort required in getting Ruby to talk to BWAPI.) 1] https://github.com/d-snp/RProxyBot/blob/master/basic_ai.rb |
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It was a lot of fun. Figuring out a base layout was the most difficult part for me. I ended up using the random function and placing buildings around my main base at random offsets. Didn't get too far with that, haha.