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by tinco 4229 days ago
Yeah, silly problems like that really made being competitive with established AI's or even players hard. Just an AI that sets up a base properly and manages to build a proper army at the right timings but without any strategic insight into the opponent or even micro-decision making (which unit targets which opponent) will still do very decently, just because all the boiler plate is so much work not many AI's get to the actually being 'intelligent' part.