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by Sir_Cmpwn 4260 days ago
Mono is a well designed, very portable codebase. The only platform I can imagine having trouble _is_ the browser, but I would bet that you could compile mono with emscripten quite easily. Also, there's http://www.jsil.org/
2 comments

There are also issues with Mono on some consoles and mobile devices, due to how linking works as well as some non-technical (legal) restrictions the platform owners place.

From talking to Mono devs, definitely Mono can be ported to new platforms, at least if there are no license problems. But even then, it can be quite a lot of work. il2cpp avoids all those issues, it emits C++ which every significant platform can handle very well.

Also, there's NaCl.

Some Mono games (like Bastion) have already been ported to run on the browser:

http://www.supergiantgames.com/blog/surprise-bastion-now-ava...

(then again, NaCl is not probably what most people have in mind when they think about browser support)