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by dogecoinbase
4259 days ago
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Rot13 encoded to avoid spoilers, all six endings: 1: Zrrg gur hapyr ng gur qbbe
2: Jnvg sbe gur hapyr, uvqr va gur onguebbz
3: Pnyy lbhe zbz rneyl rabhtu gb tb ubzr
4: Ernq nobhg Zrj, nfx nobhg hapyr ohg qba'g svtug onpx, nfx nobhg gur fgbez naq yrnea nobhg gur hapyr, gura tb ubzr. Qba'g cvpx hc gur Tnzrobl
5: Fnzr ohg cvpx hc gur Tnzrobl
6: Jnvg sbe gur hapyr, gura tb gb gur xvgpura (guvf bcgvba vf haninvynoyr orsber raqvat 5 vf haybpxrq)
If you already got the first three I'd say go for the spoilers, but if not definitely get a couple of them before you spoil it for yourself. Also the author's essays after everything is unlocked are very much worth reading. |
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THEN you find out it's all just feminist propaganda to talk about how horrible the gaming industry is.
I thought it was pretty interesting in the end but it has not convinced me there is any issue with video games. I grew up on Nintendo since I was 3 years old and would certainly consider myself a gamer. I believe it has had very positive influences on my life, and I also believe that a lot of the power I have supposedly lost is superficial anyways.
There are plenty of good influences that can be gained from video games, and it's especially disheartening that the author blames Nintendo, which is not even responsible for the violent/repetitive gaming culture. I honestly don't have much of a say in this recent argument because most of my gaming was done from 1988~2011, and from 2002 and beyond it has been majority MMO and rhythm games (I have continued to play MMOs - FF14! - when I can, but I'm currently taking a break so I can progress in the game of life)...I did play through GTA4 with a friend and would like to play GTA5 when I have free time again. I suppose that people that are choosing to play these mainstream violent games a la Call of Duty and the ones the feminists are talking about may be negatively influenced by them, but I'm more in the camp that the video games let us immerse ourselves into worlds where we can just enjoy and challenge ourselves, and take part in amazing creative stories. They are sort of virtual reality books, and books have the same spectrum of playing with our human and animal mind, appeasing to us however we are instinctively prone to being appeased. They are a good way to relax and stimulate our brains. Meh, like I say, I'm not really part of the demographic that is playing these games that feminists have such a huge problem with anyways.