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by stickydink
4331 days ago
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We have this problem. We have a large, mostly-Java game for Android. It won't run on gingerbread, because we just have too much code. While the official solution looks quite brief, retrofitting it is a nightmare. Unless Facebook got around to rewriting everything again, I can understand why they'd do it their way. |
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I know nothing about iOS development, but I'm envious of the narrow range of hardware and software in that ecosystem.