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by pjmlp 4331 days ago
If you code in C++, which most games do, the Android version is not that important, given the little exposure of Android APIs to the NDK.

Everything that matters, besides the existing graphics, sensors and audio APIs, can be built with standard C++ libraries.

1 comments

The problem lies with the hardware, I think. Truly, there's never a smooth moment with my phone. Sometimes it hangs for a minute. Random shutdowns and similar bugs in software as well.