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by okasaki
4361 days ago
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Independence War 1 & 2 and many other games had newtonian physics and were lots of fun. To be it seems awfully insulting that players wouldn't understand that a ship doesn't necessarily go where it's pointing, which is really what it comes down to. |
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That said Elite: Dangerous regular flight physics are still Newtonian, even more so than I-War series as it features rigid body dynamics and not a point mass, but the ships have very strong maneuvering thrusters a flight control system computer to counteract the skidding and keep it within a certain speed limit, but you can partially turn it off.
See videos below:
https://www.youtube.com/watch?v=1KAJuR5giGo&t=2
https://www.youtube.com/watch?v=DwVYc_iPAvg