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by agentultra 4365 days ago
This is great. Scott McCloud and others have said that this is what comics would evolve to on the web for a long time. I appreciated the clever use of pacing and space. A great work and I hope it inspires more creators! So cool!
2 comments

Worth pointing out that this type of experiment has been playing out for years already. The most popular type, usually called an "adventure comic," borrows from interactive fiction[1] to present itself as a dialogue between the author and the audience, complete with narration in second person. Among these, the most influential/notorious is Homestuck[2], which goes completely off the rails incorporating animation, music, and different types of gameplay into its narrative. Less ambitious uses of the same format, like Prequel[3], have followed in its wake.

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[1]: http://www.ifwiki.org/index.php/FAQ

[2]: http://www.mspaintadventures.com/ (NB. Homestuck is the fourth adventure comic by this particular author. It's on hiatus while he writes and animates the last few chapters.)

[3]: http://www.prequeladventure.com/

The time-slicing in particular is very clever. I've never seen anything like it before. (For example, when the knight moves at same rate, while protagonist wiggles faster and faster. Or when you click forward three turns and nothing happens to indicate the protagonist being stuck. The animations frequently represent the state of the world during each step rather than showing the literal passage of time, except for when doors open and stuff.)