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by archagon
4370 days ago
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The time-slicing in particular is very clever. I've never seen anything like it before. (For example, when the knight moves at same rate, while protagonist wiggles faster and faster. Or when you click forward three turns and nothing happens to indicate the protagonist being stuck. The animations frequently represent the state of the world during each step rather than showing the literal passage of time, except for when doors open and stuff.) |
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