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by alphagenerator
4360 days ago
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Some more information: When I put the system at 2x and played the game, I made it as far as level 8 without a glitch. Then, all of a sudden, it kept going into a mode where it kept asking me to resume again. I play the game on landscape mode on an iPad Air, if it helps you any. The game is fun. My constructive criticism is more business related than game related. For $1.99, there are other apps that give you a lot of strong competition. An ad model or some other addictive mechanic that employs IAP once people have it in their hands might work better for you. Also, more people looking at it will get you more feedback, and that'll guide your future development as a developer. Regardless, I've added your blog to my list of blogs to read. I'd like to see you succeed in your efforts, whatever it is you try (if you continue on this path.) Thanks for sharing the link. |
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When I set the deployment target to "iphone" rather than "universal" I assumed the app store would exclude those devices. I will have to get my hands on the various ipad models for more testing.
I've always been a bit wary of the IAP model used by so many mobile games. I guess I am more of an oldschool designer, better suited to making PC games. Oh, and thanks for checking out my blog. I've got a lot more writing in the pipeline.