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by richardjdare 4372 days ago
Thanks mate, To be honest the game was designed primarily for iphone and ipod touch. I've tested it on 3 generations of iphones and ipods.

When I set the deployment target to "iphone" rather than "universal" I assumed the app store would exclude those devices. I will have to get my hands on the various ipad models for more testing.

I've always been a bit wary of the IAP model used by so many mobile games. I guess I am more of an oldschool designer, better suited to making PC games. Oh, and thanks for checking out my blog. I've got a lot more writing in the pipeline.