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by keithwarren
4371 days ago
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It amazes me that the constant complaint on here is the price. Seriously folks, if you are a professional developer (by that I mean your primary ability to earn money for you and your family is the development of software) then the cost of a Xamarin license should be looked at as a factor of time. How much time will it save you? Lets imagine your current project to build an iOS and Android app of identical functionality you are estimating at 6 weeks for each platform. 12 total weeks. Lets say that Xamarin tech gives you a 10% boost (it will be much higher but lets be conservative), that means over the 60 business days, you get back 6. Assume you have 8 hours of work per day and you just bought 48 hours of your time. The basic license which does nearly everything most people need is the Indie license and $300 per platform. Six hundred dollars to buy 48 hours of your time back means the purchase is viable if you value your time at more than 12.50 per hour. If you value your time less than that, you have bigger problems than which mobile tooling to use. The truth is the productivity factor is much higher than 10% and the license is good for a year, pick up a couple other projects like this through the year and that number collapses. For me this year I will probably do 4 cross plat projects with Xamarin and my productivity diff is north of 50%. The purchase is a no brainer. |
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