|
|
|
|
|
by mjt0229
4371 days ago
|
|
Here's the problem: it's too expensive to learn on my own, and I can't advocate for C#, F# or Mono without already being an expert. Yes, I am a professional software engineer, and I support my family that way. But I have other expenses and interests, too, and blowing money on a compiler/IDE/platform just so I can play with it in my spare time doesn't really work for me. Think of it another way: how do you plan to grow the next generation of engineers if they can't afford your technology to learn on, but they can download a JDK and a good Scala IDE for free? Moreover, I'm not sure how you're arriving at a 10% productivity gain without knowing what I'm already working on. It may be 10% compared to Objective C for iOS, but is it 10% for my server-side Scala project? |
|
Lets just get expense out of the way because that argument is actually invalid. For professional devs like us, if you cannot learn something new enough to make a decision on it - in 30 days, then we have bigger problems than license fees.
If that is the case for you then money is not the issue, it is time. Having 30 free days for me to spend learning a tech is a unicorn, it does not exist.
I understand your frustration because there are so many amazing techs out there I wish I had the time to learn but just don't. I made the decision to invest my time in Xamarin when I realized that the custom mobile dev market is slowly eating the custom web appdev market I was doing so well in. I made a conscious decision to make a bet on Xamarin (mainly because I knew C# very well) because I saw value in their approach vs others.
I have been very successful financially in my career so it could be that I look at time and money different than others, especially college students learning CS, but my statements were aimed at pro devs.
(an aside, I think Xamarin offers very steep discounts to students)