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by erichocean
4425 days ago
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> This is one of the very few successful projects that used LLVM to accelerate a dynamic language. Yup. Another is Open Shading Language[0]. They ended up with performance 25% faster than the previous shaders, which were coded by hand in C. It's used now in Blender's "Cycles" renderer. Yay, open source! [0] https://github.com/imageworks/OpenShadingLanguage/ |
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