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by sitkack
4421 days ago
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This is just the start. Next phase is to over clock while transistor error budget is within bounds, need to have heat and error sensors all over the die. The other one is having functional instruction packet transactions that they can retry somewhere else if they fail during processing. With these changes, the CPUs will always be operating at some pre determined error rate regime. No more over clocking, just change the AER (allowable error rate) register, which also will be a thing for simulations that don't matter like games and that do matter like Excel handling your payroll. |
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In general, this concept is called "good enough computing"; periodically, people think about it, and then brush it by the wayside. But it is a neat thought experiment, even if nothing else!