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by tptacek
4440 days ago
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I have some sense of the linear algebra implicated in machine learning (I lived for many years with a comp. neuroscience PhD), but I have no visibility into graphics. So with my ignorance pinned to my lapel: the linear algebra involved in computer graphics is pretty simple, right? Just knowing how to manipulate vectors and matrices? Not a lot of eigenvalues, or for that matter orthogonalization? I'm asking not to rebut but because I hope to prompt the sort of "sell us on linear algebra" statement that will make me study harder. :) |
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Still, many folks use the APIs without really grokking that, so in practice it can be a bit cookie-cutter. I think of it similarly to how people can use crypto APIs without, say, really understanding what's going on under the hood.
BTW, projective space is also intimately related to elliptic curves (as you may or may not know — not implying anything!). So that darn linear algebra is lurking all over the place.
Likewise, any time you're talking about fields (even finite fields), vector spaces and linear algebra are right around the corner.