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by platz 4436 days ago
Disclaimer: I'm not very experienced with CG, but I think your intuition is correct on CG, for lots of 'boilerplate' game or photoshop programming.

However, I do think you can find plenty of examples in academia. For example, applying PCA

http://cmp.felk.cvut.cz/~hlavac/TeachPresEn/11ImageProc/15PC...

(Perhaps this is just the result of crossover between CG and ML/Statistics here).

Not a good sell, but perhaps someone with more experience can chime in.