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by jwr
4465 days ago
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That's not good advice. Whether you need to use assembly depends on the particular situation at hand. Here's a practical example: as a result of redesigning the algorithm to use fixed-point and implementing it in assembly, I got it to run 600x faster than the initial C version. Big O complexity was the same, the difference was in the constant factor. But the constant factor matters! In my case, it meant that you could get your computation done in half a day instead of a year. Yes, it took me 3 weeks to get the algorithm implemented, instead of a single day, but even so — it was definitely worth it. And in many cases even a 3-fold improvement in speed is important, if you have long-running calculations. |
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Not knowing too much about processor architecture, I don't understand how fixed point can be much faster, since floating point ops are implemented in hardware.. I presume you used integer operations on your fixed point values, but could you explain a bit why it ends up being much faster than floating point?