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System and method for creating exalted video games...
(google.com)
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11 points
by adamcrowe
6193 days ago
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Abstract: A video game method and system for creating games where ideas have consequences, incorporating branching paths that correspond to a player's choices, wherein paths correspond to decisions founded upon ideals, resulting in exalted games with deeper soul and story, enhanced characters and meanings, and exalted gameplay. The classical hero's journey may be rendered, as the journey hinges on choices pivoting on classical ideals. Ideas that are rendered in word and deed will have consequences in the gameworld. Historical events such as The American Revolution may be brought to life, as players listen to famous speeches and choose sides. As great works of literature and dramatic art center around characters rendering ideals real, both internally and externally, in word and deed, in love and war, the present invention will afford video games that exalt the classical soul, as well as the great books, classics, and epic films—past, present, and future. |
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If you ever fail to spout American idealized political ideology the world falls into serfdom. Persisting in your proselytizing won't convince the NPC and save the world, but after you've done it enough you can shoot her and that saves the world.
You listening world? Take a lesson.