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I'm seeing a pattern, a cycle between hubris and humility. When Nintendo ruled, Sony broke in by courting game developers. Then, they became arrogant, and made the best hardware they could, they was difficult to use. Thus, Microsoft won, simply because it was easier for developers. It was then amazing to see how arrogant they had become with the xboxone trying to squeeze everyone, in every way - similar to how they removed the ability to cancel xbox live online. What Microsoft didn't realize is that they didn't win - Sony lost, by shooting themselves in the foot. But in this generation, if PS4 is easy to develop for, cheaper, more powerful, and not trying to squeeze every cent and control every aspect... things will be different. Of course, Microsoft will see their mistake and adjust (as they've done many times). But while they can drop prices and relax controls, it may be difficult to make their console more powerful.
Also, next year, mobile devices should reach GPU parity with last gen consoles... and with their faster iteration cycle, match PS4/xboxone three years after that. (unlike CPUs, GPUs scale really well). |
The Playstation 3 is based on 2004 era (cut down G70 )chip designs, so you're talking mobile devices next year catching up with a chip that's almost ten years ago, based on a 90nm processor node. Today's PS4 will be based on a 28nm node, there's no way in 3 years you're going to shrink the PS4 GPU and 8GB of GDDR5 to fit into an iPhone like device and not heat up like a welding torch and drain the battery like a blackhole.
It's a common, but incorrect assertion that mobile devices are going to replace game consoles. It might replace them for casual gamers, but not hard-core gamers. I don't know anyone who wants to play CoD or Half Life 2 on a mobile device. They want to play them on a high end PC, console, or SteamBox.