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by kayoone 4613 days ago
The notion that mobile GPUs will soon overtake console GPUs is nonsense, yet i hear it over and over since the iPad2 days. Even the latest iPad Air is still quite far off a Xbox360, they might catch up during the next 2 years but then we have a completely new console generation anyway.

If mobile GPUs will reach a point where they are good enough, thats an entirely different story, but that still leaves you with subpar controls and very casual games.

I also dont think it matters much if the XBox One is a tiny bit slower than the PS4, console exclusive titles will get even more rare in the future and the difference in visual quality between the due is negligible, as in hardly to be seen by the human eye.

1 comments

They're more "different" than "weak" nowadays. Most tablets have way more memory and much better SIMD than a 360, with a (now) similarly powerful GPU, but with much lower bandwidth. While the end results don't look as good as on a 360 overall, some aspects do indeed look better.

The one huge difference is the input method, which will always hold tablets back.

Thats true but my fact still stands that in terms of raw processing power for games they are still far off. I believe a Xbox360 manages around 10 GTexels/sec while the ipad Air is around 3 GTexels/sec. For comparision a modern desktop GPU is at about 50-80 GT/s which is where the new console generation is at as well.

Same story for GFlops and most other relevant metrics..

But the tablets have much higher resolution and often no aliasing. It's not quite so clear-cut when comparing only the end-result.