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by hackinthebochs
4619 days ago
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This is completely wrong. When even the fastest human reaction time is on the order of 200ms, 5ms vs 1ms of monitor input lag has no effect on the outcome. Also consider that 5ms is within the snapshot time that servers run on, so +/- 5ms is effectively simultaneous to the server on average. Pixel persistence is not about image quality and cannot be mitigated by anything, except turning off the backlight at an interval in sync with the frame rate you're updating the image. This is how CRTs work, and that's why they had no ghosting effects. The 3D graphics driver hack I mentioned does exactly that for 3D enabled LCD monitors. |
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