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by heliotron
4624 days ago
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It's disappointing that Autodesk seems to have eaten everything, but does WebGL necessarily help to standardise any sort of 3D asset format? The (few, simple) WebGL examples I've looked at seem to use JSON to transport the assets from the server to the browser, but the particular representation used is apparently arbitrary. I admit I'm thinking by analogy, I don't see OpenGL itself having helped standardise asset formats, so I'm wondering if WebGL is different here. |
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