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by bhouston 4627 days ago
I didn't know the FBX SDK loads Collada. Thanks Daredevildave. We've had our own Collada pipeline for http://Clara.io, but maybe we can replace that.

I have to say that I don't seen Pixar's USD being useful to PlayCanvas as PlayCanvas is focused on real-time, where as USD is focused on huge complex scene transfers. Maybe you could take a USD and bake it to static assets but that would be about it. I say this because our Alembic tool set (which is related to USD) is barely used in the games industry (and never used as a run-time format), although it is incredibly popular in the films/animation industry.