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by magicalist
4630 days ago
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This Ars Technica article[1] lists the five patents they were demanding ridiculously high license fees for. Please, by all means, explain how demanding the same fee they would for licensing Windows Phone itself[2] for such ridiculously terrible patents is exactly how the patent system is supposed to work. Patent cross licensing is incredibly common in the tech world, but this was not an example of that. This was Microsoft taking the playbook from the RIAA and the porn industry and betting they can get a large chunk of money out of companies by setting the license fee at the perfect level so that it was safer to settle than to countersue. [1] http://arstechnica.com/tech-policy/2011/03/long-battle-likel... [2] http://arstechnica.com/tech-policy/2011/03/long-battle-likel... edit: below, afsina provided an even more detailed look at the three patents that became key to the barnes and noble ITC complaint: http://arstechnica.com/tech-policy/2012/02/the-three-patents... |
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1. Those are just 5 patents they asserted in that one lawsuit. The portfolio they actually license probably has hundreds and maybe even thousands in it. They only asserted these 5 because a) it's practically impossible to sue over more than a few patents, and b) they thought these were the likeliest to get B&N on.
2. I am not sure what the "ridiculously high license fees" were... Were they ever even revealed? To my knowledge, the actual terms of any of their Android deals is not known to this day, and the $10/phone figure is complete speculation. This is true of almost any IP licensing deal by any company in the world ever. These deals are typically closely guarded trade secrets. My hunch is, MS is actually licensing for a lot less than $10/phone, and is instead negotiating for a stronger commitment from manufacturer's on the Windows Phone front.
3. Patents give holders a right to sue others if they infringe. Infringers can try to avoid lawsuits by negotiating a license. Or they can argue that they don't infringe or the patent is invalid, which often (but not always) ends up in court. That is how the patent system was designed to work. Microsoft chose to use it by negotiating licenses for the most part. Apple chose to not license and used their right to sue instead. Now one may complain about the quality of the patents involved, but...
4. ...On what basis did you judge those patents to be "terrible"? Really, I am curious as to what you think the patent covers and why it's terrible. I ask because the default for tech media or HN is that all patents are "terrible" but when I drill down into it, most people are woefully uninformed about how they work. It's actually quite difficult to truly evaluate the quality of a patent. From a legal perspective, it requires reading not only the patent, but the entire file wrapper including all the cited prior art, the office actions and the applicant's responses. From a layman's perspective, judging the novelty of something, especially if it's old, is difficult because it's very difficult to envision the state of the art at the time of filing and appreciate what is being claimed; things too easily appear obvious in hindsight, and some of the patents on there are from 1994!