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by undantag 4708 days ago
We did something similar and actually ended up finding a confusing hotspot. Turned out to be a ledge where people could clip through a fence and fall to their deaths.
1 comments

That's not to imply it wasn't helpful. Just that once we knocked out all of the low-hanging fruit the map turned into an indication of where people played. Remaining crashes weren't related to location or content.

The first pass actually had a nice grid pattern on the map that was where ambient audio emitters happened to overlap. Something about the transition between two ambients emitters was falling over.