| Mono is HUGE thanks to Unity3D.[1] I suspect that C#/Mono has become the de-facto second development language/environment for iOS thanks to Unity3D (an irony that doesn't escape me). It's certainly what all the iOS games programmers I know personally use (and I know a lot). Wikipedia have Unity down as having over 1 million developers developing for iOS, Android, Windows, Blackberry 10, OS X, Linux, web browsers, Flash, PlayStation 3, Xbox 360, Windows Phone 8, and Wii U.[2] Unity themselves claim[3]: * 2M REGISTERED DEVELOPERS * 400K MONTHLY ACTIVE DEVELOPERS * 225M TOTAL WEB PLAYER INSTALLS * 6.6M EDITOR SESSIONS JUN [1]http://unity3d.com [2]http://en.wikipedia.org/wiki/Unity_(game_engine) [3] http://unity3d.com/company/public-relations/ |