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by tolmasky
4818 days ago
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I find this a funny comparison because StarCraft is at least in part made difficult on purpose, as is the case with any game. In particular, APM/micro/etc are a key aspect that separate the range of skill levels of most players. So while some multitasking aspects in the game would certainly be difficult no matter what, any good UI designer could make StarCraft easier and more accessible to use, but then there wouldn't be something to advance at. A good example of this is MBS (multi-building select). This feature did not exist in SC1, but was introduced in SC2 and makes it easier to build multiple units. There was some backlash with this feature because it made things "too easy". |
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