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by unconed
4863 days ago
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"And now we've taken this canvas, and hooked it up to a modified version of OpenGL ES!" Only it turns out that neither Apple nor Microsoft trust their "superior" native drivers enough to let the open web talk to it, even through a completely type-safe and memory-managed interface. Different constraints, different security model, different applications. But the fact that triple A games still routinely crash on Windows is enough of an indicator that the security and stability of native code is highly overrated. |
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If native isn't up to the task, then HTML/JS certainly ain't because HTML/JS is hosted in a browser that runs natively. That was his whole point.
Furthermore, I have witnessed hundreds of different "top sites" that simply don't work in all sorts of browsers. The typical response from web devs is, "They probably built it wrong." Well, I suppose you can apply the same logic to your triple A games example. (Popularity may not be due to any one type of quality. Look at Minecraft.)