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by WayneDB 4865 days ago
And what triple A games are even written in HTML/JS?

If native isn't up to the task, then HTML/JS certainly ain't because HTML/JS is hosted in a browser that runs natively. That was his whole point.

Furthermore, I have witnessed hundreds of different "top sites" that simply don't work in all sorts of browsers. The typical response from web devs is, "They probably built it wrong." Well, I suppose you can apply the same logic to your triple A games example. (Popularity may not be due to any one type of quality. Look at Minecraft.)

1 comments

"Native code's benefits are overrated" is not the same as "HTML is superior!". Like I said, different constraints, different requirements.

But, when a native app crashes, it usually means an exploit waiting to happen. When a browser renders something wrong... it renders something wrong. You close the tab and move on.