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by mseebach
4884 days ago
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On moving the game to a beefier server: “This is the machine that systems get reinforced on when players request that. Unfortunately, the same thing above applies – anyone in the system when the move happens gets disconnected. Because of this, it’s basically never done,” It seems like a fairly small addition to the game logic to allow the game to freeze for a few seconds and be forcibly moved to another server. Is this kind of scenario so rare that it's not worth the trouble, or am I missing something else? |
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As you say, it could probably be done, but it would be a lot of work, which wouldn't get used very often.