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by CJefferson
4889 days ago
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The problem (I believe) is that they don't have a way to 'freeze' and transfer a running game. Think of it like any program -- it is easy to "save your work" and load the file on another computer. It's much harder to exactly save the state of all parts of a running program and transfer that to another computer. Each user is represented by a stackless python program, these are hard to shut down and move. As you say, it could probably be done, but it would be a lot of work, which wouldn't get used very often. |
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